Thursday, June 18, 2009

sin Seoung joined the boat show

Thursday June 18th sin Seoung joined the boat show







[Thursday June 18th sin Seoung joined the boat show



[15:28] Tasha Kostolany: wow nice!!!!
[15:28] sin Seoung: Thanks!
[15:28] sin Seoung: I was a little reluctant to show it at this point
[15:28] sin Seoung: but
[15:28] sin Seoung: what the heck
[15:29] Tasha Kostolany: absolutely a lot of these boats are in the process
[15:29] Tasha Kostolany: as a matter of fact all of them are
[15:29] Tasha Kostolany: there isn't a finished boat here
[15:29] sin Seoung: oh my...
[15:29] Tasha Kostolany: so this is good
[15:29] sin Seoung: I guess I shouldn't feel so bad...
[15:29] Tasha Kostolany: abolutely not
[15:30] Tasha Kostolany: have you started playing with the fizz fit?
[15:30] sin Seoung: yes
[15:30] sin Seoung: I have a pretty good start
[15:30] sin Seoung: a keel
[15:30] sin Seoung: and some sitting positions
[15:30] Tasha Kostolany: :)
[15:31] sin Seoung: my goal was to do everything myself
[15:31] sin Seoung: so...
[15:31] sin Seoung: it may be a while
[15:33] sin Seoung: would you be so kind Tasha...as to give me the form again...
[15:33] Tasha Kostolany: absolutely
[15:34] Tasha Kostolany: http://spreadsheets.google.com/viewform?hl=en&formkey=ck1lNG9tVi1DOG9YWDV4XzBPN252UWc6MA..
[15:35] Tasha Kostolany: how long have you been working on it?
[15:35] sin Seoung: hmmm
[15:35] sin Seoung: I think 2 weeks or so
[15:35] Tasha Kostolany: wow
[15:35] Tasha Kostolany: I'm IMPRESSED
[15:35] sin Seoung: thank you so much
[15:36] sin Seoung: that means so much to me
[15:36] Tasha Kostolany: you have built other things of course
[15:36] Tasha Kostolany: ?
[15:36] sin Seoung: not really
[15:36] sin Seoung: but
[15:36] Tasha Kostolany: wow
[15:36] sin Seoung: I built a house
[15:36] sin Seoung: and loved the process
[15:36] Tasha Kostolany: for a new builder this is very impressive
[15:36] sin Seoung: I am learning as I go
[15:36] Tasha Kostolany: yeah you learn a lot by just getting in there and doing it
[15:37] sin Seoung: yeah...
[15:37] sin Seoung: a friend encouraged me...
[15:37] sin Seoung: that helped


[15:40] Tasha Kostolany: yeah and this is the 3rd boatshow for tradewinds
[15:41] Tasha Kostolany: the smallest of the 3
[15:41] sin Seoung: probably better I am in a smaller one...
[15:41] Tasha Kostolany: just working with people building boats as apposed to long established finished boats
[15:41] sin Seoung: the fizz kit was a really neat thing
[15:41] Tasha Kostolany: yeah this is perfect, your right where youw want to be
[15:42] sin Seoung: yes...

[15:42] Tasha Kostolany: the fizz kit was huge yeah
[15:42] sin Seoung: I tried to write my own
[15:42] sin Seoung: but I dont know how to script either
[15:42] Tasha Kostolany: and we're trouble shooting some minor bugs, really getting it a good test
[15:42] sin Seoung: so I tried to modify the Elyd

[15:43] Tasha Kostolany: if you follow the fiz kit step by step
[15:43] Tasha Kostolany: it really walks you through it
[15:43] sin Seoung: The notecards are well written
[15:43] sin Seoung: which will help
[15:43] Tasha Kostolany: YES they are
[15:44] Tasha Kostolany: Moth has a brillent Lagistical mind, very clear
[15:44] sin Seoung: apparently!
[15:44] sin Seoung: geez

[15:45] sin Seoung: I am glad the real engine is no mod
[15:45] sin Seoung: otherwise I would screw it all up

[15:46] Tasha Kostolany: so what made you want to build it?
[15:46] sin Seoung: well,
[15:46] sin Seoung: I got the Elyd
[15:46] sin Seoung: and couldnt get race wind
[15:47] sin Seoung: so that started me working on the idea
[15:47] sin Seoung: and I built my house on the Pelican sims
[15:47] sin Seoung: the two ideas combined
[15:47] sin Seoung: and poof!
[15:47] Tasha Kostolany: that's great
[15:47] sin Seoung: I am becoming a hermit.....but
[15:47] sin Seoung: lol
[15:48] sin Seoung: it is really fun
[15:48] Tasha Kostolany: this will be cool to have a Elyd on the fizz script

[15:48] sin Seoung: This is close to the Elyd
[15:48] sin Seoung: but still quite a bit diff
[15:48] sin Seoung: I looked at some Bruce Farr designs



[15:54] sin Seoung: all criticisms welcome
[15:55] sin Seoung: or comments
[15:55] Tasha Kostolany: Sin can I post your comments and pictures at the forum?
[15:55] sin Seoung: sure!
[15:55] Tasha Kostolany: :)

Sunday, June 14, 2009

2009 Fizz Boat Builders Show Opens

Show opens
Monday June 15th through Saturday June 20th

Mon-Sat RJ Kikuchiyo will set up and begin construction on a Tom Colvin Design Chinese Junk that can be lived aboard, starting at the very first prim and working with luck to its completion using the Fizz engine by weeks end

Monday 12pm Becca Moulliez will take Questions and Answers regarding her boat "Tradewinds Star Class 1.0.7 Beta"

Tuesday 12pm Alan Beresford will do a live demonstration of the Sculpt Studio program on how he makes Boat Hulls and will take Q & A on his boat the "Wally"

More events coming

Sunday, June 7, 2009

Neron Blanco works with Scult Studio

June 5, 2009 Neron came by and showed me what he was working on


[8:14] Neron Blanco: i want to test a new hull, want to give me your opinion?
[8:14] Tasha Kostolany: would love to . . . . oh wow, that's cool





[8:14] Tasha Kostolany: have you been working with the kit?
[8:14] Neron Blanco: not much... i'm more learning to sculpt now
[8:14] Tasha Kostolany: what program are you using?
[8:15] Neron Blanco: i use sculpt studio
[8:15] Neron Blanco: in world
[8:16] Tasha Kostolany: yeah I see what your doing
[8:16] Tasha Kostolany: hey that's coming along
[8:16] Neron Blanco: what do you think? decent at least?
[8:17] Tasha Kostolany: absolutely very crisp lines in the cockpit cut
[8:17] Tasha Kostolany: and I see where the mast is going to go
[8:17] Neron Blanco: mhhh i must have done something wrong tho... it's not symmetrical



[8:17] Tasha Kostolany: are you modeling it off of anything or having fun with it from your imagination?
[8:18] Neron Blanco: imagination, based on a hinckley islander tho
[8:18] Tasha Kostolany: hmmmm the whole thing is not symmetrical?
[8:18] Neron Blanco: the deck
[8:19] Neron Blanco: see the lines have not same angles?
[8:19] Tasha Kostolany: ohhhh yeah



[8:19] Tasha Kostolany: talk to becca on that, is there a menu for symmetrical?
[8:20] Neron Blanco: well yes you can mirror half of the slice points
[8:20] Neron Blanco: that's what i did, but there's something not right anyway lol
[8:21] Tasha Kostolany: I see what you mean it seems to be pulled to the port side a little inside the hull?
[8:22] Tasha Kostolany: it looks really cute though
[8:22] Neron Blanco: thank you :-)

[8:25] Tasha Kostolany: is the sculpt studio fun to work with?
[8:26] Neron Blanco: it is, the new versions have many useful functions
[8:26] Tasha Kostolany: I'm really looking forward to getting it myself
[8:27] Tasha Kostolany: how long did it take you to get the boat to where it is now?
[8:27] Neron Blanco: but it needs practice and money to learn... i had to rent a little lot to work with it, but now i'm running out of cash lol
[8:27] Tasha Kostolany: !!!!!!!! work HERE
[8:27] Tasha Kostolany: no kidding
[8:27] Tasha Kostolany: we have space here I want people to feel welcome here
[8:27] Tasha Kostolany: we have a skybox set up
[8:27] Neron Blanco: oh wow!
[8:28] Tasha Kostolany: if you want to use the sculpt studio and don't want to be down at the water here
[8:29] Tasha Kostolany: Builders Skybox http://slurl.com/secondlife/Dex/142/68/3001
[8:29] Tasha Kostolany: go for it
[8:29] Neron Blanco: awesome!



[8:30] Tasha Kostolany: yeah have at it!!!!! I want people to work here because it is encuraging to others
[8:30] Tasha Kostolany: and you guys can answer each others questions
[8:30] Tasha Kostolany: learn from each other
[8:31] Neron Blanco: i'm still at a very basic level, manul helped me alot
[8:31] Tasha Kostolany: Manul is working in the harbor all the time and I want that too

[8:31] Neron Blanco: i can show you how that tool works if you want
[8:32] Neron Blanco: it goes all by menu
[8:32] Neron Blanco: you click the base, select the type of slices and the number
[8:33] Neron Blanco: it's not hard to make a basic hull shape, it's hard to reach a realistic and cute one tho lol
[8:33] Tasha Kostolany: lol




[8:34] Tasha Kostolany: so Becca was saying you don;t have to use all 32 slices
[8:34] Neron Blanco: yes true
[8:34] Tasha Kostolany: and if you use less slices you get more points per slice?
[8:35] Neron Blanco: yes, so you can work on details better
[8:35] Tasha Kostolany: ok
[8:35] Neron Blanco: it's like blender in its philosophy
[8:35] Neron Blanco: imagine a cylinder
[8:35] Neron Blanco: 32 slices
[8:35] Neron Blanco: 32 points per slices
[8:36] Neron Blanco: 32x32
[8:36] Neron Blanco: 32x32 is the number of points, which can be distributed differently according on how many slices you use
[8:36] Neron Blanco: then you work mostly on selections of group of slices



[8:40] Tasha Kostolany: wow you used a smoothing button?
[8:40] Neron Blanco: it's a function that allows you to make convex/concave shapes
[8:40] Neron Blanco: on the group of slices you select
[8:40] Tasha Kostolany: so you first try to shape the slices in a general way before you work with the points in each slice?
[8:41] Neron Blanco: now i've selected from slice 1 to slice 13 and made a convex shape in that selection
[8:41] Neron Blanco: mhh yes that's my way to work, even if i've watched disisme working and she usually works on both slice and points at the same time
[8:42] Neron Blanco: i mean.. pro builders work in different ways lol
[8:42] Tasha Kostolany: right
[8:42] Tasha Kostolany: of course
[8:42] Tasha Kostolany: but this is how you do it
[8:43] Neron Blanco: when you want how the prim will look you can load a preview
[8:43] Neron Blanco: let me show you
[8:43] Tasha Kostolany: ok :)
[8:43] Tasha Kostolany: an inworld preview?
[8:43] Neron Blanco: no on a website
[8:44] Tasha Kostolany: oh ok
[8:44] Tasha Kostolany: what is this green thing?
[8:44] Neron Blanco: of course it's not exactly how it will look in SL
[8:44] Neron Blanco: but it's close
[8:44] Neron Blanco: the green thing is the "frame"




[8:45] Neron Blanco: it's basicly the prim that contains the sculpty, same overall dimensions
[8:45] Neron Blanco: http://re.sculpties.info/fini/d3753f85-f480-47c8-a3d2-911d3733030e/Sculptie_HywtOif1xoJVetir.html
[8:46] Neron Blanco: you get that webpage where you can see a preview or download the sculpt map and the notecard that will allow you to save your work and rezz it again when you continue [once you get to the website you want to click "Sculptie Previewer" to see the previewed image]



8:46] Tasha Kostolany: so what does the frame do?
[8:46] Tasha Kostolany: like that's the limits of where it will go?
[8:46] Neron Blanco: yes
[8:46] Tasha Kostolany: ok
[8:46] Neron Blanco: a sculpty has a "collision box"
[8:47] Neron Blanco: are you watching the preview?


[8:52] Neron Blanco: no, i'll shape another slice then copy the shape in the old one
[8:53] Neron Blanco: using the b-spline function
[8:54] Neron Blanco: it's easy to make curves

[8:54] Tasha Kostolany: yeah!!!
[8:54] Neron Blanco: i move the anchor and all the points in the selection i made move to make a smooth curve :-)
[8:55] Neron Blanco: then mirror function,et voila!
[8:56] Tasha Kostolany: yeah I see what your doing
[8:56] Neron Blanco: now i close the slice
[8:56] Neron Blanco: save it
[8:56] Neron Blanco: and copy it to all the slices i want
[8:57] Tasha Kostolany: neat
[8:57] Neron Blanco: it's hard to get it at first... without viewing the preview you have to imagine how it works...

[8:59] Neron Blanco: once made the shape, i rez the frame again and load a preview

[8:59] Neron Blanco: and so on until you're happy and upload the sculpt map on SL for a real checking :-)


[8:59] Tasha Kostolany: so the fame is needed for preview?
[9:00] Neron Blanco: the frame is needed to load the sculpt map too
[9:00] Tasha Kostolany: I gotcha
[9:00] Neron Blanco: sculpt studio memorizes all the positions of the points in each slice
[9:00] Neron Blanco: and from those positions it draws the sculpt map
[9:00] Tasha Kostolany: that's cool
[9:01] Neron Blanco: so the frame is the area where sculpt studio checks the positions
[9:01] Neron Blanco: if you make it bigger than needed, the sculpt will come out smaller
[9:01] Tasha Kostolany: yeah I see
[9:02] Tasha Kostolany: your talking about the frame in relation to the slices?
[9:02] Neron Blanco: if some slice is out of the frame, those slices will be not noticed
[9:02] Neron Blanco: yes
[9:02] Neron Blanco: if i use a frame like this one



[9:02] Neron Blanco: all the lower part will appear flat
[9:03] Neron Blanco: cause the tool doesn't loads the points out of the frame

[9:04] Neron Blanco: and you need to load the frame only when you're done and need to see the preview or load the sculpt map


[9:04] Tasha Kostolany: you can stretch the sculptie right? but maybe how far you can stretch might be limted
[9:05] Neron Blanco: mhh well the slices have the usual 10x10x10 limit
[9:05] Neron Blanco: the frame too
[9:05] Tasha Kostolany: oh ok
[9:05] Neron Blanco: but by example
[9:05] Neron Blanco: if you need to make a very thin rope
[9:05] Neron Blanco: you can make simply a pole
[9:05] Neron Blanco: and make the frame way bigger than the slices
[9:05] Tasha Kostolany: I gotcha
[9:05] Neron Blanco: so that pole will look thin
[9:06] Tasha Kostolany: can you rezz your boat hull now

[9:09] Neron Blanco: dragging the notecard in the base of the tool allows you to rez your work
[9:09] Tasha Kostolany: wow
[9:10] Neron Blanco: it takes a while tho
[9:10] Neron Blanco: a long while lol



[9:11] Tasha Kostolany: oh ok so this is a little differnt than how Becca had hers you have tilted the slices more and shaped the slices maybe that helps with positioning the points on the slices
[9:11] Neron Blanco: i've used the b-spline on the slices instead of on points
[9:12] Neron Blanco: a different b-spline anchor for each part of the hull
[9:12] Tasha Kostolany: ok and b-spline lets you do curves again?
[9:12] Neron Blanco: yep


[9:14] Tasha Kostolany: so these are the sclices for your boat?
[9:14] Neron Blanco: yes
[9:15] Neron Blanco: that hull you saw when we was on the beach is what comes out from these slices




[9:19] Tasha Kostolany: awwww so before was the boat stretched out lengthwise?
[9:19] Neron Blanco: yes that's a prim i've modified
[9:19] Neron Blanco: to keep the aspect ratio
[9:20] Neron Blanco: you need to use the same dimensions of the frame prim
[9:20] Tasha Kostolany: yeah to get it to match but the finished prodcut deosn't need to be the same deminetions, . . . or what do you think?
[9:21] Neron Blanco: it doesn't need to be the same dimension
[9:21] Tasha Kostolany: I suppose if you paint the texture the
paintjob would be altered or distorted if you stretched it
[9:21] Neron Blanco: but the proportions between x y and z axis must be the same
[9:21] Neron Blanco: think of it as a pole
[9:22] Neron Blanco: if you stretch the x axis
[9:22] Neron Blanco: it will be not a rounded pole anymore
[9:22] Tasha Kostolany: right






[9:23] Neron Blanco: i wish i could show you the menu
[9:23] Tasha Kostolany: I'm learning a lot from seeing how you guys do this
[9:23] Neron Blanco: give a look at the website
[9:23] Neron Blanco: there are many tutorials
[9:23] Tasha Kostolany: yeah give me that address
[9:23] Neron Blanco: http://www.sculpties.info/mediawiki/index.php/Main_Page
[9:24] Tasha Kostolany: thanks
[9:24] Neron Blanco: http://www.sculpties.info/
[9:24] Tasha Kostolany: its cool he set it up as a wiki so others can help add stuff

[9:25] Tasha Kostolany: how long have you had scult studio?
[9:25] Neron Blanco: another sculpt too

l[9:25] Neron Blanco: it's similar and cheaper, but it has no documentation at all
[9:27] Misprint Thursday is Online
[9:27] Neron Blanco: ok, it's 1 million L$ for the show :-P
[9:28] Tasha Kostolany: LOL
[9:28] Tasha Kostolany: thanks neron
[9:28] Tasha Kostolany: let me capture the chat

[9:28] Tasha Kostolany: I am very serious about wanting you to work here
[9:29] Neron Blanco: oh wow, just make clear that i'm not a pro builder, that's just what i've learned in these days
[9:29] Tasha Kostolany: yes of course and THAT makes you all the better because your like "real people"
[9:30] Neron Blanco: since i got some not so kind comment on my previous hull i won't seem so arrogant to call myself a build teacher :-)

Tuesday, June 2, 2009

Manul Rotaru 3 Masted Longboat

Monday June 1, 2009, Manul shows up at Tradewinds and shows me the 3 boats he's working on. Of the three, his long boat is pretty new and hadn't seen -- this is amazing:



[12:32] Tasha Kostolany: LOVE the look on the long boat
[12:32] Tasha Kostolany: three sails?
[12:32] Manul Rotaru: ty :)
[12:32] Tasha Kostolany: do they all work?
[12:32] Manul Rotaru: yes
[12:32] Manul Rotaru: we can sail her shortly
[12:32] Manul Rotaru shouts: hop onboard ;)
[12:33] Tasha Kostolany: wow you are getting really good Manul at makeing boat hulls
[12:33] Manul Rotaru: ty, Tasha




[12:33] Tasha Kostolany: is this blender?
[12:33] Manul Rotaru: still all with Blender.. I was too busy and too lazy to start with Sculpt Studio ;)
[12:33] Tasha Kostolany: hey if it works for you no need to change
[12:34] Manul Rotaru: yeah, I have no hurry ... sooner or later I will look into sculpt studio
[12:35] Tasha Kostolany: Mothgirl said you could add satic crew poses
[12:35] Manul Rotaru: I can lower the mizzen lug
[12:35] Manul Rotaru: gennaker






[12:35] Longboat_1.44 whispers: Dropping gennaker...
[12:35] Manul Rotaru: moor
[12:35] Tasha Kostolany: wow this looks pretty good
[12:35] Manul Rotaru: yeah... these Longboat could need several crew poses
[12:36] Tasha Kostolany: so what is happening, have you doubled the main sail?
[12:36] Manul Rotaru: ok... the jib became the fore lug
[12:36] Manul Rotaru: the main became the main Lug
[12:36] Manul Rotaru: the gennaker became the mizzen lug
[12:37] Tasha Kostolany: ohhhh so you can only sail the mizzen down wind or can you adjust the settings to sail it any time?
[12:38] Manul Rotaru: here is one of the sites where you can see cool pics: http://www.acse.ie/gallery/index.php
[12:38] Manul Rotaru: I can use the mizzen upwind and on reaches also
[12:39] Manul Rotaru: I have adjusted the gennaker parameters in the notecard

[12:44] Manul Rotaru: I have to run now to Tory´s boat
[12:44] Tasha Kostolany: ok I'll add your pictures people will be interested in seeing how you added three masts
[12:45] Manul Rotaru: a work in progress.. a raw buildt.. many much more to work on this one ;)
[12:45] Manul Rotaru: yeah, sure, of course
[12:45] Tasha Kostolany: of course as are all the ones I have featured
[12:45] Tasha Kostolany: its all about encouraging others
[12:46] Manul Rotaru: this event is such a good idea, and the intention behind is just great :)
[12:47] Manul Rotaru: laters, Tasha